Festival Stage Patch Planner
Managing patches across multiple festival stages shouldn't require a spreadsheet empire. Plan, route, and coordinate patch configurations for every stage from one connected platform.
The Challenge of Multi-Stage Festival Patching
Festival production is exponentially more complex than single-stage shows. Each stage has its own console, stage box layout, and patching requirements — but they often share infrastructure like power distros, signal runs, and comms systems. Keeping track of which channels are patched where across three, five, or ten stages is a logistical nightmare.
Most teams handle this with a master spreadsheet that nobody trusts, a WhatsApp group full of photos of patch bays, and a production manager who's memorized half the routing. When an act changes their setup 30 minutes before their set, the cascade of updates across stages is manual, error-prone, and stressful.
How Stage Tech Pro Solves This
Stage Tech Pro lets you create separate projects for each festival stage, each with its own stage plot, input list, patch sheet, and power plan. Every project has independent routing and conflict detection, so changes on the Main Stage don't affect the Acoustic Tent. Cross-project equipment tracking ensures you know which gear is allocated where. Your production team can work simultaneously on different stages with role-based access, and the Execution Manager coordinates tasks across all stages by phase and department.
- Per-Stage Projects — Create independent projects for each festival stage with their own plots, lists, and patches.
- Independent Routing — Each stage has separate patch routing and conflict detection — changes don't cascade.
- Cross-Stage Equipment — Track which gear is allocated to which stage with shared equipment inventory.
- Team Coordination — Multiple crew members work on different stages simultaneously with role-based access.
- Execution Manager — Coordinate production tasks across all stages organized by phase and department.
- Production Review — Cross-tool validation catches conflicts before load-in, not during soundcheck.